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WADBRANT

Will Wadbrant. Be Endlessly Curious.

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AI Prototyping a Mystery Game in 2 Hours

There’s a recurring pain point in product teams that we all quietly accept:

Oct 19, 2025 5 min Product Management, AI
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EU's Digital Fairness Act & Gaming

Europe’s Digital Fairness Act

Oct 09, 2025 4 min Game Industry, News

Acronyms Suck

You probably got the link to this page from someone who wanted to make you aware of the problems of using acronyms. Or perhaps they just hate them as much as I do. I really dislike how they make co...

Oct 07, 2025 7 min Product Management, Other
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Deep into Mystery Games - A Design Analysis

Return of the Obra Dinn - One of the most successful Fill-it-Out Mystery games

Oct 05, 2025 9 min Game Industry, Strategy
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Picking the RIGHT game genre

I’ve been digging into how to evaluate whether a game genre is worth building for as an indie studio. My goal is to combine passion with market reality: I want to make games I love, but I also want...

Sep 25, 2025 6 min Game Industry, Indie
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How to Pick the Wrong Game Genre

This Article Picking the right game genre is critical for indie success. Your audience depends on both how many people could play your game and how many will actually see it. Some genres are oversa...

Sep 21, 2025 8 min Game Industry, Indie
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Why 90% of Indie Games Fail

This Article Most indie games on Steam fail due to oversupply, low sales, and cheap pricing. Nearly half sell under 100 copies and most earn under $10,000. Higher prices, more reviews, and smart ch...

Sep 18, 2025 6 min Game Industry, Indie

Five Greatest Tips for LLMs

Working as a Product Manager through the rise of AI in software development, I feel like I missed an opportunity to build the first AI products. I always try to be curious, and nearly instantly beg...

Jul 13, 2025 7 min Product Management, AI
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Monetization & Incentives (Part 2): Free-to-Play Games

This is part 2 of how game design and strategy are affected by the incentives created by how your game is monetized. While monetization is necessary to sustain development, overly aggressive method...

Jun 27, 2025 11 min Game Industry, Strategy
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Monetization & Incentives (Part 1): Paid Games

One of my biggest areas of expertise is game design and the business of gaming. As I also enjoy playing games, dealing with monetization methods becomes very central. It is an awful feeling playing...

Jun 21, 2025 7 min Game Industry, Strategy

Recently Updated

  • AI Prototyping a Mystery Game in 2 Hours
  • EU's Digital Fairness Act & Gaming
  • Acronyms Suck
  • Deep into Mystery Games - A Design Analysis
  • Picking the RIGHT game genre

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© 2025 Will Wadbrant. Post licensed under CC BY 4.0 by Will.

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Game Industry Product Management Doing Things Indie Games AI LLM Nonsense Things Happening Using AI

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