
AI Prototyping a Mystery Game in 2 Hours
There’s a recurring pain point in product teams that we all quietly accept:
There’s a recurring pain point in product teams that we all quietly accept:
Europe’s Digital Fairness Act
You probably got the link to this page from someone who wanted to make you aware of the problems of using acronyms. Or perhaps they just hate them as much as I do. I really dislike how they make co...
Return of the Obra Dinn - One of the most successful Fill-it-Out Mystery games
I’ve been digging into how to evaluate whether a game genre is worth building for as an indie studio. My goal is to combine passion with market reality: I want to make games I love, but I also want...
This Article Picking the right game genre is critical for indie success. Your audience depends on both how many people could play your game and how many will actually see it. Some genres are oversa...
This Article Most indie games on Steam fail due to oversupply, low sales, and cheap pricing. Nearly half sell under 100 copies and most earn under $10,000. Higher prices, more reviews, and smart ch...
Working as a Product Manager through the rise of AI in software development, I feel like I missed an opportunity to build the first AI products. I always try to be curious, and nearly instantly beg...
This is part 2 of how game design and strategy are affected by the incentives created by how your game is monetized. While monetization is necessary to sustain development, overly aggressive method...
One of my biggest areas of expertise is game design and the business of gaming. As I also enjoy playing games, dealing with monetization methods becomes very central. It is an awful feeling playing...